Microsoft also has to enter the broadcast industry? Has acquired game live platform Beam

(Source: techcrunch)

According to techcrunch, Microsoft recently announced the acquisition of the Seattle interactive streaming media broadcast service platform Beam. With the Beam platform, viewers can not only watch live games but also interact with players in real time.

Although only set up for six months, Beam has a huge advantage of ultra-low latency. Compared to the larger competitors, its video delay time is very short, and live broadcasters can interact with the audience in real time. There is a delay of about 10 seconds like Twitch and YouTube. This is very useful for some adventure games, such as shooting games, one second time is particularly important.

In addition to players who can play games through the Beam Commander, players can also set items that are used in the game.

For example, in the process of playing "CS", the viewer can advise the live player how to operate in real time. In Minecraft, viewers can suggest where live players place bricks. These are real-time interactions that can only occur without delay.

According to TechCrunch, the Beam will join Microsoft's Xbox team. Microsoft said that the team will continue its original mission of importing users and anchors through various platforms and establishing its own interactive streaming media game service.

(Source: techcrunch)

After the acquisition is completed, Beam said it will continue to provide live broadcasts from game consoles such as Xbox One, PlayStation 4 and PC, but the integration with Xbox means that Microsoft may assist in adding some features to Beam, making it easier for players to Set up interactive streaming live streaming. Beam has also cooperated with the host platform at this stage, but the vast majority of chat interactions have certain limitations. After working with Microsoft, players may also experience more features in console games.

Beam Salsamendi, founder and CEO of Beam, stated that

“I'm very excited because Xbox is a team that is very focused on the community and facing young people. And we Beam is also built by a group of passionate, young talents. We all love the game and want to be able to interact on the game live. Make efforts. Xbox is suitable for young companies and is suitable for us."

Beam said that the platform will not immediately adjust, but Microsoft's acquisition will help it to expand the platform, provide some new resources, can help them add new features, enhance the integration of the game.

It is understood that Beam had won at the TechCrunch Disrupt Conference and received approximately $420,000 in seed investment. This acquisition by Microsoft will also help it further expand its scale.

For Microsoft, the acquisition of Beam will also open up a new way for it to establish internal flow and establish its own interactive streaming media game service. If Microsoft can successfully use Beam to enhance sociality, then it will greatly attract the attention of young viewers and reach a new height of the community effect.

Via techcrunch

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