The 2016 Tianfu Awards Announced The Book of Merlin won the most popular VR/AR game award

On the evening of November 18th, the "Oscar of the game industry", which was watched by countless game industry professionals, was held in Chengdu's Dongjiao Memory Performing Arts Center. The 5th Global Game Developers Conference and the Tianfu Award Ceremony (GMGC Chengdu) held by GMGC as the annual game selection feast, has been successfully held for 4 sessions, and is known as the wind vane for the development of the mobile game industry. This year's Tianfu Awards Set up a comprehensive upgrade, in addition to the preservation of traditional awards, the addition of a large number of awards in the forefront of game areas, such as the now very popular VR and AR.

Le Ke game Yuan Ziqi (second from right) takes office

Last night, at the 5th Tianfu Awards Ceremony, the 2016 VR/AR Game Awards were officially announced. The “Book of Merlin” book of the music game won the most popular VR/AR game award.

2016 Tianfu Award Most Popular VR/AR Game Award

Immersive when VR escapes

"The book of Merlin" is a room-based puzzle VR game developed based on Unity3D. It is developed for HTC Vive. It is understood that the mobile terminal of "The Book of Merlin" is also close to the end of development. Players enter the game by wearing their heads and play the descendants of Merlin Archmage in the human world. They use personal observation, reasoning, and other abilities to break through the puzzles of the Merlin Magic Tower. In the game, the ultimate art image and The immersive experience allows the player to overtake a puzzle solving addiction.

The Book of Merlin, The Escape of the Chamber in VR

2016 was known as the first year of VR. With the enthusiasm of VR, the industry is also muddy. Many products are difficult to meet user requirements, which may cause users to misunderstand VR products and even the industry. The Merlin Book Awards are not only an affirmation of the game itself, but also reflect the acceptance of the game in many aspects including the industry and players.

Accumulation and strong team development strength

Founded in March 2016, Le Gadgets is dedicated to the development of VR games. The team members are from game companies such as Virtuos, Ubisoft, EA, Kunlun Online, Netease, and Blueport Online. So far, nearly ten VR games have been developed. Each game includes two versions: PC and mobile. In addition to the award-winning book "Merlin," the multiplayer networked competitive game "Extreme Ski" and innovative gameplay have been completed. Puzzle casual games such as "Flying Firewire" and FPS game "Zombie Night" will also be online and offline to meet players on the platform.

Le Gaming's VR Games

For the future product planning, the music player VP Yuan Ziqi revealed in the media interview after the meeting that there are a variety of products being produced, including a VR masterpiece that combines multiplayer, social networking, and movie content. Everyone brings a game product with a visual feast. At the same time, the music game is actively looking for partners, willing to communicate more with peers, together with the players to create the ultimate VR content and experience.

VR games are the darlings of the development of the game industry in recent years. However, there are still deficiencies in the lack of VR quality content and poor experience. Compared with other VR games, "The Merlin Book" has a strong magic style, an interesting decryption experience and a high level of immersion. Let the players who are full of curiosity for VR games get what they want. At the same time, they also play a key role in the entire industry of VR games.

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